killer poke

A recipe for inducing hardware damage on a machine via insertion of invalid values (see poke) into a memory-mapped control register; used especially of various fairly well-known tricks on bitty boxes without hardware memory management (such as the IBM PC and Commodore PET) that can overload analog electronics in the monitor.

See also HCF.

Last updated: 1994-11-04

Nearby terms:

KIDASA Softwarekiller microkiller pokekill filekilo-kilobaud

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