A simulated 3D moster-hunting action game for IBM PCs, created and published by id Software. The original press release was dated January 1993. A cut-down shareware version v1.0 was released on 10 December 1993 and again with some bug-fixes, as v1.4 in June 1994.DOOM is similar to Wolfenstein 3d (id Software, Apogee) but has better texture mapping; walls can be at any angle, of any thickness and have windows; lighting can fade into the distance or come from point sources; floors and ceilings can be of any height; many surfaces are animated; up to four players can play over a network or two by serial link; it has a high frame rate (comparable to TV on a 486/33); DOOM isn't just a collection of connected closed rooms like Wolfenstein but sounds can travel anywhere and alert monsters of your approach. The shareware version is available from these sites: Cactus, Manitoba, UK, South Africa, UWP ftp, UWP http, Finland, Washington. A FAQ by Hank Leukart: UWP, Washington. FAQ on WWW. Other links. Usenet newsgroups: rec.games.computer.doom.announce, rec.games.computer.doom.editing, rec.games.computer.doom.help, rec.games.computer.doom.misc, rec.games.computer.doom.playing, alt.games.doom, comp.sys.ibm.pc.games.action, comp.sys.ibm.pc.games.announce, comp.sys.ibm.pc.games.misc. Mailing List: <[email protected]> ("sub DOOML" in the message body, no subject). Telephone: +44 (1222) 362 361 - the UK's first multi-player DOOM and games server.
Last updated: 1994-12-14
Don't do that then! ♦ donuts ♦ Dooced ♦ DOOM ♦ DOORS ♦ doorstop ♦ Dorito Syndrome
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