<programming> (OOD) A design method in which a system is modelled as a collection of cooperating objects and individual objects are treated as instances of a class within a class hierarchy. Four stages can be identified: identify the classes and objects, identify their semantics, identify their relationships and specify class and object interfaces and implementation. Object-oriented design is one of the stages of object-oriented programming.
Schlaer-Mellor is one approach to OOD.
["Object-oriented analysis and design with applications", Grady Booch, 2nd ed., pub. Benjamin/Cummings, Redwood CA, 1994].
Last updated: 1997-12-07
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Nearby terms: object-oriented « object-oriented analysis « object-oriented database « object-oriented design » Object-Oriented Fortran » object-oriented language » Object-Oriented Pascal