<*mathematics*> Two mathematical objects are isomorphic if they
have the same structure, i.e. if there is an isomorphism
between them. For every component of one there is a
corresponding component of the other.

Last updated: 1995-03-25

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**Nearby terms:**
ISO Latin 1 « isometric joystick « isometry « **isomorphic** » isomorphism » isomorphism class » ISO Pascal

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Copyright Denis Howe 1985