read memory to display the contents on screen at the same time as the CPU writes data to other areas of the same memory. In single-ported memory these two processes cannot occur simultanteously, the CPU must wait, thus resulting in slower access times. Cycle stealing is one technique used to avoid this in single-ported video memory.

Last updated: 1995-01-12

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ation. Another variation, theoorted {video memory}.ed.

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