<graphics, text>

The conversion of a high-level object-based description into a graphical image for display.

For example, ray-tracing takes a mathematical model of a three-dimensional object or scene and converts it into a bitmap image. Another example is the process of converting HTML into an image for display to the user.

Last updated: 2001-02-06

RenderMan Shading Language

["The RenderMan Companion", S. Upstill, A-W 1989, chaps 13-15].

Nearby terms:

removable hard diskrenderingRenderMan Shading Languagerendezvous

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